Short Haul Passenger Earnings by Ship


Updated April 3304
Version 3.0+ has cut payout rates on passenger missions. Initial findings point to smaller ships getting a bigger pay cut than the larger ones. I have started the process of retesting ships on the Rhea to LQ Hydrae run. Example hour earnings:

Type 6:
Pre-3.0:  $29,061,650
Post-3.0: $17,295,676

Python:
Pre-3.0:  $40,838,110
Post-3.0: $36,421,772

The larger ships appear to benefit from a boost to pay rates on first and business class bulk transport missions, while the economy cabin transport missions have taken a hit.

I will start to update the spreadsheet showing old payout rates versus the new rates. It just might take a while for me to re-run the missions. East Galaxy Company at ITO Orbital is really running me ragged on contract missions. Have to pay bills before I can pilot the fun ship runs in my spare time... 

I get questions about the earnings potential for the less expensive ships in the shipyards. Since I was already flying larger, more expensive ships by the time passenger missions became wide spread, I'm going to take a step back and fly some of the smaller ships with passenger cabins installed.

I will report on credits earned by taking short haul passenger missions. All missions will be from Rhea to LQ Hydrae.
Important Information:
  • I have allied reputation at most of the local factions in my home system, so payout rates are maxed out
  • To maximize passenger cabins, each ship will be outfitted without shields and with a docking computer to help avoid hull damage on landings. I will run in either solo or private modes to avoid unnecessary gankage
  • Average credits are calculated for the round trip - so I factor in jumps and light years for getting to LQ Hydrae and back to Rhea to get a fresh set of high-paying "allied" missions 
Notable Results:

  • The Anaconda is king, even more than the Type 9 (I have not yet tested Cutter or Corvette...and Beluga test is still pending)
  • Please note that the biggest ships, while earning a lot of money per hour, can also be challenging to fill. The 176 seats on the 'Conda would take several board flips, and sometimes I would even have to wait for the boards to update on their own, before I could fill it. So that lowers the hourly earnings slightly - I did not track the time it took to fill the cabins


Passenger Cabin Outfitting by Ship:

SHIP             - CABIN
Anaconda         - 3 x 6E Economy  (96)
                 - 1 x 6C First    (12)
                 - 3 x 5E Economy  (48)
                 - 2 x 4E Economy  (16)
                 - 1 x 3E Economy  (4)
                  TOTAL PASSENGERS: 176

          Typical Stacked Missions: 10 - 15 

Type 9           - 3 x 6E Economy  (96)
                 - 1 x 5E Economy  (16)
                 - 2 x 4E Economy  (16)
                  TOTAL PASSENGERS: 128
          Typical Stacked Missions: 9 - 11 

Python           - 3 x 6C First    (36)
                 - 2 x 5E Economy  (32)
                 - 1 x 4E Economy  (8)
                  TOTAL PASSENGERS: 76
          Typical Stacked Missions: 5 - 7 


Type 7           - 3 x 6C First    (36)
                 - 2 x 5D Business (20)
                 - 1 x 5E Economy  (16)
                  TOTAL PASSENGERS: 72
          Typical Stacked Missions: 5 

SHIP             - CABIN
Type 6           - 2 x 5E Economy  (32)
                 - 2 x 4D Business (12)
                 - 1 x 3E Economy  (4)
                  TOTAL PASSENGERS: 48
          Typical Stacked Missions: 5 

Imperial Clipper - 2 x 6C First    (24)
                 - 2 x 4D Business (12)
                 - 2 x 3E Economy  (8)
                  TOTAL PASSENGERS: 44
          Typical Stacked Missions: 3 - 5 
     
Asp Explorer     - 1 x 6D Business (16)
                 - 1 x 5D Business (10)
                 - 3 x 3E Economy  (12)
                  TOTAL PASSENGERS: 38
          Typical Stacked Missions: 2 - 4

SHIP             - CABIN
Dolphin          - 1 x 5E Economy  (16)
                 - 1 x 4E Economy  (16)
                 - 1 x 3E Economy  (4)
                  TOTAL PASSENGERS: 36

          Typical Stacked Missions: 2 - 3

Cobra Mk III     - 1 x 4D Business (6)
                 - 1 x 4D Business (6)
                 - 1 x 4E Economy  (8)
                  TOTAL PASSENGERS: 20
          Typical Stacked Missions: 2 - 3

Diamondback Exp  - 2 x 4D Business (12)
                 - 2 x 3D Business (6)
                  TOTAL PASSENGERS: 18
          Typical Stacked Missions: 2 - 3


Interdictions by NPCs While Running Missions (All Ships):

Attempted:  15
Escaped:    15 (Type 9 barely escaped...what a whale)  
Low Wake:   0
High Wake:  0
Me Killed:  0
NPC Killed: 0

Average Credits Per Hour by Ship:

(Click in the spreadsheet and scroll right to see data set)

No comments:

Post a Comment